I bought SunSDR2 Pro with hope it works primarily for my interest 6m up DXing and contesting. In my home ham shack I normally setup two or three displays with all the necessary applications running on one or two PC(s). Due to such a many needed screens, remote desktop like softwares are not running well on low bandwidth scenarious which is true for my case where 4G/LTE coverage is too poor and cannot provide enough bandwidth. Therefore, in a low bandwidth setup between home and remote ham shack, few things to cover would improve this innovate radio and its software to a higher level of operation in my opinion. I list hereafter what is my wish list for coming ESDR3 versions.
* Similar function to ESDR2 RS/RemoteClient where waterfall can be transferred on a low bandwidth conditions
* Antenna selection between HF and VHF in the above setup
* Maximum output power restriction similar to ESDR2
* External ALC support for sequencer on 6m and up DXing where mast head preamps and PAs are normally necessary
* Possibility to set short delay between PTT and when RF output energy comes out especially in CW operation
* Minimise overshooting of RF output signal compared to set maximum output power mainly on CW operation
* Frequency conversion setting for transverters
And some other software wishes:
* Possibility to drag frequency axis with mouse click. Received frequency (shaded area) could stay on the selected frequency.
* Further, when contesting, it would be nice to drag frequency axis even beyond the currently visible frequency range to search if there is stations I would want to work. Received frequency could then stay either on minimum or maximum visible frequency depending on the direction frequency axis is dragged.
* Capability to select whether frequency and waterfall screen are visible or not in case one wants to use remote desktop like software on low bandwidth conditions
I have not been able to verify what is already included in latest ESDR3 due to that its not starting in my machine for me unknown reason. Sorry for spam if something above is already implemented in ESDR2 and announced to be included.