Not sure what exactly part of Release Notes you are referring. If this is in regards to "Switch from RX to TX may generate an impulse with high amplitude, be careful using external power amplifiers. Firmware bug.", then there are some news on that matter and, I believe, this part may be removed from next Notes, after EE look at the recent test results.
However, this sentence in Release notes is about completely different story, it is not related to my previous message #6
What Release Notes talking about in regards to "impulse" - is what, up until very recent, was believed to be a FW bug. It was even acknowledged by EE and waiting in a queue to fix. Fortunately (after additional investigation) this "impulse" appears to be a cosmetic kind, and not related to any real HF impulse. The key is that when (specifically in Tune mode) the Tune button pressed, the in-build power meter indicator produces visual "power jump" on very first seconds - say, you are on 20% output on SS2DX 20m band, which is roughly 15-16 watts; when Tune pressed the in-build power meter "jumps" to 17.5W and in next second-two returns to 16W. This exactly behaviour was believed to be a bug and everyone thought a real impuls +1.5W above set is produced. However it is not. It is just an effect from current implementation of in-build power meter visual effect, which tries to "simulate" analogue needle amplitude. And in backend, the external power meter register same 16W constant output from first TX millisecond.
Assuming my knowledge is correct and EE did not touch this "bug" as yet, hence, I would say, it was false alarm and no such bug exast. The details of confirming experiment were published in Telegram.
However, with all what was said above, please note that ESDR3 is still in alpha mode. It might go to beta very soon, this is true. However. Up until Release 1.0 it shoudl be treated "experimental". It means that you may expect bugs appear and dissapear, as minimum.